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NPC Generator

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Advanced [show]


Tharivol Ariessus, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Tharivol lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy. Bonds: Family. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Tharivol Ariessus, Male Elf Warlock 4
Medium (5'5") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 17000 sp.


Social Check DCs


Aura Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting brown shirt and pants. His gray fur is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aura was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Optimist. Bonds: Poor, Guardian, Enemies. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Aura Prim Posies, Male Tabaxi Monk 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 7000 sp. Malachite (9 gp). Rock crystal (70 gp). Citrine (70 gp). White pearl (70 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Aquamarine (700 gp). Rose (70 gp).


Social Check DCs


Medrash Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears black cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying black crest a little too much giving a sharp black color. He has several tiny opal earrings on each ear.

Personality: Medrash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Bonds: Slave, Rich, Debt. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Medrash Caavylteradyn, Male Dragonborn Wizard 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 8
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills History +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Blue quartz (12 gp). Zircon (40 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp).


Social Check DCs


Naeris Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered halberd and tarnished sickle as well. His hair is long and auburn with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Secretive, Addict. Bonds: Poor. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Naeris Alfonso, Male Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Tim Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes are green and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Adventurer, Tim learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and doesn't want to be a adventurer and was forced into it by his family

Flaws: Shy, Hedonist, Addict. Bonds: Attractive, Job, Family. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Clare, Male Human Adept 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2400 gp. Hematite (15 gp). Fire opal (1500 gp). Golden yellow topaz (600 gp). Eye agate (15 gp). Black pearl (600 gp). Red spinel (50 gp). 1 Minor magic item.


Social Check DCs


Millicent Mitchell, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Roofer job and began her own company from there.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Millicent Mitchell, Female Human Commoner 11
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +7, Deception +4
Senses Passive Perception 11
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +4

Possessions: Deep blue spinel (900 gp). Violet garnet (900 gp). Blue quartz (8 gp). Eye agate (8 gp). Sard (40 gp). Emerald (700 gp).


Social Check DCs


Qualen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He became a Sage soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Job. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Qualen Pingun, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 48 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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