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NPC Generator

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Advanced [show]


Cory Shirley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in grey turtlenecks beneath a blue coat with black slacks. He wears his golden hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid.

Ideals: Athletic. Flaws: Addict. Bonds: Guardian, Has a crush, Adventurer. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cory Shirley, Male Human Wizard 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)3 (-4) 8 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 20 pp. Azurite (9 gp). 4 Tanglefoot bags.


Social Check DCs


Eleanor Ramsay, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright grey dresses and hats. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Eleanor grew up listening to her mother's many stories. After coming to the age of reason, Eleanor took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Knight again.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Eleanor Ramsay, Female Human Expert 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Chrysoprase (20 gp). 3 Alchemist’s fire.


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His tied-back hair is brown. His eyes are a pleasant violet.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to unite with his brother

Ideals: Impeccable, Gifted. Bonds: Adventurer, Military, Family. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Don Fulton, Male Human Aristocrat 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 17 (+3)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +6

Possessions: 1200 gp. Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Boddynock Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly morningstars and clubs. His hair is chestnut and very short. His eyes are blue.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Boddynock grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Boddynock. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Impulsive. Bonds: Criminal record, Attractive, Has a crush. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Boddynock Nucklestamp, Male Gnome Cleric 7
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 14 (+2)9 (-1) 11 (+0)7 (-2)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 2d8-4, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 8000 sp.


Social Check DCs


Thava Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a black armored body suit, with a simple red line shooting up and back down. Her crest is red and very short. She has a dull look in her gold eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Thava Kerrhylon, Female Dragonborn Monk 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 2000 sp. Onyx (80 gp). Coral (40 gp).


Social Check DCs


Quick Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman is generally shirtless and showing off her tattooed chest. She has styled her brown fur well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born at the edge of vast island. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Find a way to reverse the transformation of her brother; and she is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Fearful, Mundane. Bonds: Nature, Family. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Quick Of Wine, Female Tabaxi Warlock 13
Medium (4'7") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Smoky quartz (80 gp). Rose (80 gp). Bloodstone (80 gp). Obsidian (7 gp). Red garnet (90 gp). Aquamarine (200 gp). Coral (90 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megren Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'6". She wears a green cloak and cross-gartered black stockings. Her silver crest has been sun bleached extensively. She has red eyes and a green hat with a black feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Fighting. Flaws: Mundane. Bonds: Nature, Religious, Mentor. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Megren Beryntolthropal, Female Dragonborn Adept 16
Medium (6'6") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 111 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 600 pp. Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Medium magic item.


Social Check DCs

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