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NPC Generator

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Advanced [show]


Audhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Performer. She is physically well-built. Her hair is long and red with streaks of silver, and is pulled back with small brown clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born at the edge of vast plains. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Performer job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker. Bonds: Job, Religious, Nature, Attractive. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Audhild Ungart, Female Dwarf Druid 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 12 (+1)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Neega Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned female is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. She has done her best to style her silver hair to look like a famous performer. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Neega will drive conversation. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast island. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Seamstress responsibilities is difficult; and money/treasure

Ideals: Extrovert, Optimist. Bonds: Rich, Nature, Immigrant, Job. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Neega Beitz, Female Half-Orc Druid 9
Medium (6'5") Half-Orc, Lawful Good (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 15000 sp. An abacus with copper, silver and gold markers (70 gp). Gold and topaz bottle stopper cork (600 gp). Sapphire pendant on gold chain (3000 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Tawar Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'0" southern woman, she very much looks the part of a Barkeep. She has wavy red hair. She wears an eyepatch.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Tawar Addington, Female Half-Orc Warlock 4
Medium (5'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Five In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in pastel turtlenecks beneath a white coat with green slacks. He sports a flattop fur cut. His eyes are amber and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Five and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Cynical, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Five In the Morning, Male Tabaxi Fighter 4
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)8 (-1) 15 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item.


Social Check DCs


Katherine Hayden, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with blue stripes complete with hood. Her brown hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Katherine took refuge in the large cave and found the beat up morningstar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Fighting. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Katherine Hayden, Female Human Warlock 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 7 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Justin Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: PTSD. Bonds: Family, Adventurer, Enemies. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Justin Iranapha, Male Half-Elf Aristocrat 12
Medium (4'11") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 60 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)5 (-3) 14 (+2)15 (+2)
Skills History +1, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 300 pp. Emerald (1200 gp). Bloodstone (80 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Red spinel (120 gp). Carnelian (80 gp). Pink pearl (120 gp). Freshwater pearl (9 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Gillyd Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is typically in her Weaver uniform and is in decent physical shape. She has no hair. Her violet eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gillyd embodies much of what other species detest in the Dwarves. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gillyd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gillyd. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Gillyd Ironfist, Female Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 390 gp.


Social Check DCs

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