Matilda Kelsey, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. She keeps her long white hair kept up in a rat tail. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the north. Matilda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the north, certain she would find work there.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 100 pp.
Spring Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple green line shooting up and back down. He is portly but not overly obese. His lavender fur is braided into rings. His eyes are yellow and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Fighting, Gifted. Bonds: Family, Mentor. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 79 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Infernal, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item. 1 Minor magic item.
Lone Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red fur is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Lone was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp. Gold and topaz bottle stopper cork (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
Oolah Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she dresses in collared shirts and wears a proper scarf over her head. Her hair is short and auburn. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She became a Laborer soon after.
Motivation: Wants to raise her children well; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Job, Family. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2200 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). A small bag of saffron. (30 gp). 1 Minor magic item.
Dûsh Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. With a patchy blonde beard and wild blonde hair. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Philantrophist, Gifted, Fighting. Bonds: Attractive, Adventurer. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Ratak Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man wears a tight fitting black shirt and pants. His long red hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a desert tribe. He moved out south to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Nature, Criminal record. Occupation: Dilettante
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Oblar Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his painting dream.
Motivation: To reunite with his absent mother.
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Mentor. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 70 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 300 pp. Aquamarine (1300 gp). Iolite (30 gp). Amethyst (70 gp). Chrysoprase (30 gp). Golden yellow topaz (1300 gp). Moss agate (7 gp). 1 Minor magic item.
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