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NPC Generator

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Advanced [show]


Zepar Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green leather gloves, a green jacket, and tight pants. His hair is brown and curly. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his father was called into army service. He worked as a nervous Mortician and found it very stressful. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To be a Servant again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Zepar Torment, Male Tiefling Adept 7
Medium (5'7") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Chalcedony (70 gp). Black pearl (1100 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He has black hair. He has white eyes and a black hat with a white feather.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Cressel took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Cressel Justice, Male Tiefling Monk 2
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 17 (+3)17 (+3)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Adrie Nailo, Female Elf [Permalink]

Personal [hide]

Description: This western woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She keeps her brown hair in a flapper bob. Her blue eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to get laid; and wants to work out more often

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Adrie Nailo, Female Elf Commoner 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Eggren Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times. Her black crest is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she has money and likes to spend it

Ideals: Philantrophist. Bonds: Adventurer, Rich, Attractive. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Eggren Imbixtellrhyst, Female Dragonborn Aristocrat 11
Medium (6'3") Dragonborn, Neutral Good (CR 11)
Armor Class 8
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)8 (-1) 13 (+1)18 (+4)
Skills Acrobatics +2, Performance +8
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +8

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. She sports a flattop fur cut. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Dynamic hails from a village terrorized by brigands. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Racist, Fearful. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Dynamic Of Snakes, Female Tabaxi Warrior 5
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)13 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Skamos Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair has been sun bleached extensively. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Merchant father left him crippled. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Merchant; and further expansion of business

Flaws: Disease. Bonds: Adventurer, Job, Immigrant, Has a crush. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Skamos Virtue, Male Tiefling Monk 6
Medium (5'2") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5

Possessions: 800 gp. Freshwater pearl (5 gp). Chalcedony (50 gp). Coral (160 gp). Aquamarine (700 gp).


Social Check DCs


Adelaide Brent, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple brown robe with black stripes complete with hood. Her blonde hair is kept up in a ponytail inside a Stetson hat. She wears a mask on her face.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Scribe for hire.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Insane, Fearful. Bonds: Criminal record, Poor, Job. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Adelaide Brent, Female Human Sorcerer 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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