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NPC Generator

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Advanced [show]


Nykkan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His gold crest is thinning but still full. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: Nykkan was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy. Bonds: Military, Job, Family. Occupation: Painter

Voice: German accent

Attributes [hide]

Nykkan Dhyrktelonis, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3200 sp.


Social Check DCs


Rimple Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern man, he wears a worn and beaten armor. His brown hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to find somewhere to settle down

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Rimple Glittergem, Male Gnome Aristocrat 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. Violet garnet (200 gp).


Social Check DCs


Eleanor Altham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown clothing when she does not wear armor. With wild golden hair. Her fierce brown eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. After coming to the age of reason, Eleanor took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Immigrant, Poor, Has a crush. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Eleanor Altham, Female Human Cleric 10
Medium (5'11") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 1100 gp.


Social Check DCs


Oriel Lincoln, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She is physically well-built. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is lazy, self-centered, vain, and jealous.

History: Born to a Detective, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.

Motivation: Someone believes her a fraud; and a deep hatred of goblins

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Poor, Enemies. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Oriel Lincoln, Female Human Cleric 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (120 gp). Silver comb with moonstones (200 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She typically wears pastel cloth garments or leather armor. Her fur is red and curly. She has several tiny emerald earrings on each ear.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of a Gardener, who enjoyed hunting, Emerald was taken on many hunting expeditions. One day when Emerald was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Emerald was heart-stricken from the event, and her father started working long hours to provde for them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic, PTSD. Bonds: Rich, Family, Nature. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Emerald Of Snakes, Female Tabaxi Aristocrat 7
Medium (4'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Nicor Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His dark red hair is unkempt and raggedy. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Nicor and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Nicor Benevolence, Male Tiefling Fighter 15
Medium (5'7") Tiefling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 72 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +7, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 7000 gp. White pearl (80 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Carnelian (50 gp). Star rose quartz (50 gp). Peridot (50 gp). Star ruby (1400 gp). Moonstone (50 gp). Tiger eye turquoise (16 gp). Rose (50 gp). Onyx (50 gp). Peridot (50 gp). Golden pearl (80 gp). Amethyst (80 gp). Moss agate (16 gp). Deep green spinel (80 gp). Lapis lazuli (16 gp). Azurite (16 gp). Smoky quartz (50 gp). Alexandrite (600 gp). 1 Medium magic item.


Social Check DCs


Myria Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and red workpants. Her shirt is white, and she wears a heavy red leather apron most of the time. Her red hair is unkempt and raggedy. Her brown eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.

Motivation: She wants to get laid.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Myria Underfoot, Female Halfling Paladin 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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