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NPC Generator

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Advanced [show]


Nikki Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting white shirt and pants. Her moppish silver hair is in a traditional bowl cut. She is baby faced.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Further she is a bit of a stoner and is frequently out of it.

History: Born in the west to a Brewer, Nikki learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She's also a talented Cook, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Flaws: Sensitive, Addict, Insomniac. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Nikki Porridgepot, Female Halfling Rogue 10
Small (2'8") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1500 gp.


Social Check DCs


Corkitron Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, white cloak. His golden hair is knotted and matted. His eyes are a pleasant violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Corkitron was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Corkitron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Adventurer, Family. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Corkitron Tallfellow, Male Halfling Druid 8
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. She has dyed her greying orange fur a little too much giving a sharp orange color. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and seeks redemption

Ideals: Disciplined, Gifted, Logical. Bonds: Criminal record, Adventurer. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Right-Handed Of Snakes, Female Tabaxi Barbarian 4
Medium (6'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


Purah Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large black jacket. Her blue hair is still thick. Her white eyes are slightly larger than normal.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Purah is combative with any and all who dare try her patience in the slightest.

History: Born in the south to a Butcher, Purah learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful. Bonds: Job, Mentor, Guardian. Occupation: Butcher

Voice: French accent

Attributes [hide]

Purah Cryptic, Female Tiefling Wizard 2
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 3000 cp. Tourmaline (160 gp). Lapis lazuli (9 gp).


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His brown fur is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 8 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Immigrant. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Windy Of Stars, Male Tabaxi Druid 6
Medium (6'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Aquamarine (700 gp). Violet garnet (700 gp). Amethyst (60 gp). Rock crystal (80 gp).


Social Check DCs


Oriel Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her yellow robe and has her kukri always slung over her shoulder. Her golden hair is kept up in a ponytail inside a feathered hat. She is baby faced.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: Wants to work out more often; and she has passion for adventuring and risk

Ideals: Gifted, Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Oriel Sherman, Female Half-Elf Aristocrat 4
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 14000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He has styled his black hair well, parting it to the left. He has brown eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Locksmith

Voice: Speaks with a cold

Attributes [hide]

Fonkin Dunben, Male Gnome Fighter 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 340 gp. 1 Darkwood Shield.


Social Check DCs

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