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Advanced [show]


Nyx Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has wavy white hair. This violet eyed westerner is not easily forgotten.

Personality: Nyx is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 4 years old her parents immigrated from the west. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she loathes her own lifestyle

Ideals: Gifted. Flaws: Depressed, Disease, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Nyx Folkor, Female Gnome Aristocrat 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 18 (+4)18 (+4)
Skills Nature +4, Stealth +2
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Red garnet (130 gp). Black pearl (500 gp). Jet (130 gp). Red spinel (130 gp).


Social Check DCs


Lorilla Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. Her blue eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Lorilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Someone believes her a fraud; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Secretive. Bonds: Military, Poor, Enemies. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Lorilla Boondiggles, Female Gnome Cleric 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)17 (+3) 16 (+3)8 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Shifting Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and black robe with the hood down. She is portly but not overly obese. Her white fur is greasy and uncared for. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shifting is combative with any and all who dare try her patience in the slightest.

History: Shifting was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Spy. She now owns her own business.

Motivation: Further expansion of business; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Shifting Of Passion, Female Tabaxi Warlock 10
Medium (5'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Nature +6, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 10000 sp. Fiery yellow corundum (400 gp). Blue sapphire (400 gp). Lapis lazuli (11 gp). Rock crystal (40 gp). Alexandrite (1000 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andraste Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is long and unkept. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andraste fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Lazy. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Andraste Erenaeth, Female Elf Cleric 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 500 sp. Red spinel (60 gp). Zircon (20 gp). Chrysoberyl (60 gp).


Social Check DCs


Pallabar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Pallabar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Ideals: Philantrophist, Justice, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Pallabar Horcusporcus, Male Gnome Paladin 6
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Carnelian (20 gp). Blue quartz (16 gp). Malachite (16 gp).


Social Check DCs


Kilvar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Healer business at a young age. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 13 years.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Bonds: Job, In love. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Kilvar Hammerstone, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 100 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6

Possessions: 4000 gp. Tiger eye turquoise (5 gp). Chrysoprase (60 gp). Black pearl (1000 gp). Tiger eye turquoise (5 gp). Jade (70 gp).


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has a long silver beard with little hanging trinkets. This green eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dain hails from a village terrorized by goblins. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: A deep hatred of goblins; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Forgetful. Bonds: Rich, Enemies. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Dain Aranore, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver ewer (60 gp). Brass mug with jade inlays (100 gp). 1 Chain shirt.


Social Check DCs

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