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Nadarr Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His black crest is kept up in a ponytail inside a small hat. He has gleaming, smiling red eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nadarr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nadarr. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Nadarr Jharthraxyn, Male Dragonborn Warlock 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)11 (+0) 11 (+0)8 (-1)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1600 gp.


Social Check DCs


Ortegar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a red suit. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Ortegar lived on a farm with his father, near the main road leading to a nearby town. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Immigrant. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Ortegar Whispermouse, Male Halfling Warlock 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Sarah Dumph, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is black and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Sarah Dumph, Female Human Commoner 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Richard Appleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a deerstalker hat to cover his moderate length black hair. His brown unseeing eyes seem to look past you.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Job. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Richard Appleton, Male Human Adept 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)5 (-3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2800 gp.


Social Check DCs


Vassago Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a broad hat to cover his moderate length blue hair. He has gleaming, smiling black eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Fighting. Bonds: Rich, Attractive, Slave. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Vassago Nowhere, Male Tiefling Wizard 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Belief, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His brown hair is still thick. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Gifted. Bonds: Poor, Slave, Immigrant. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Fenriz Belief, Male Tiefling Bard 4
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 4000 cp. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Diggory Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length red hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Military, Nature. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Diggory Flows, Male Half-Elf Cleric 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp.


Social Check DCs

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