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NPC Generator

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Advanced [show]


Five Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She wears brown trousers with pastel and tan striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a spear. Her yellow fur is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Calm and collected, she is a well trained Mortician. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Five was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Five Of Stars, Female Tabaxi Barbarian 5
Medium (4'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heskan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His crest is cut close to his head. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Heskan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To prove his worth to the world; and someone believes him a fraud

Flaws: Impulsive. Bonds: Attractive, Mentor, Rich, Enemies. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Heskan Qyxpahrgh, Male Dragonborn Warrior 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)7 (-2) 18 (+4)16 (+3)
Skills Arcana +1, Perception +7
Senses Passive Perception 17
Languages
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 1300 gp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Onyx (20 gp). Red garnet (50 gp). Jasper (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a mace. His golden hair is unkempt and raggedy. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Athletic. Flaws: Ugly, Shy, Addict. Bonds: Poor. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Expert 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Athletics +5, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +2

Possessions: 400 pp.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a lot of dark rich colors, with gold accents. Her long chestnut hair is drawn into a two foot long braid. Her green eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Military, Slave. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Menny Ironhide, Female Gnome Fighter 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Ermina Rutland, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright auburn hair. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.

History: She was raised in a mountains tribe. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.

Motivation: Expand her business; and to be a marshal again

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Ermina Rutland, Female Human Bard 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 130 pp. Golden circlet with four aquamarines (1000 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses in white turtlenecks beneath a red coat with brown slacks. Her hair is short and white. Her violet eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Callie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Callie's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Callie Wildheart, Female Halfling Ranger 14
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 74 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 100 pp. Aquamarine (500 gp). Fiery yellow corundum (500 gp). Deep blue spinel (500 gp). Malachite (4 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Sard (50 gp). Azurite (4 gp). Bloodstone (50 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. His eyes are green.

Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Fighting. Bonds: Rich, Job, Family, Attractive, Debt. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Orsik Gorunn, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs

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