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NPC Generator

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Advanced [show]


Nora Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear red tank tops with brown skirt. She has a moderate pudge and is not very fit. Her wide-brimmed hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: Nora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Ideals: Extrovert, Artistic. Flaws: Ugly, Antagonistic. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Nora Jamjar, Female Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Emmeline Washington, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her black hair down. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. When Emmeline reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist, Extrovert. Bonds: Attractive, Military. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Emmeline Washington, Female Human Warrior 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Thomas Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and wears tattered old clothes. He has black hair. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Floshem, Male Half-Elf Expert 13
Medium (4'11") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: Iolite (80 gp). Jade (160 gp). Rhodochrosite (8 gp). Emerald (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Star rose quartz (80 gp). Obsidian (8 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Blue quartz (8 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felosial Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of hand crossbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is knotted and matted. Her face is scarred and worn.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she's in love

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Has a crush. Occupation: Knight

Voice: American accent

Attributes [hide]

Felosial Dmitriyev, Female Half-Elf Warrior 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dadalan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He keeps his white crest in a pixie cut. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: He got into the Masseuse business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Bonds: Adventurer, Job, Guardian. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Dadalan Umbyrphrael, Male Dragonborn Adept 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 68 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)16 (+3) 10 (+0)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 10
Languages Common, Ignan, Auran, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 14000 sp. Lapis lazuli (13 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Nuraval Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. With bright chestnut hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Impeccable. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Nuraval Graybeard, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 100 pp.


Social Check DCs


John Everly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears professional attire. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

John Everly, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Athletics +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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