Mardred Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She carries with her a set of glaives, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has slicked back chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She acts crazy and hedonistic. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the east her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Family, Poor. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Mormo Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black Stetson hat and black clothes, and he perpetually has his morningstar ready. His brown hair is heavily combed to the left. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Mormo has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Addict, Emotional, Disease. Bonds: Adventurer, Slave. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Frouse Ningel, Male Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is cut short. This green eyed northerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north to a Junk Dealer, Frouse learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Impulsive. Bonds: Job, Nature, Family. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Reirak Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Barrister uniform. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Secretive. Bonds: Job, Attractive, Rich. Occupation: Barrister
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 90 gp.
Jaxi Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her bronze crest is still thick. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.
History: She was born in a small mountains village. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Engraver
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 115 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
Possessions: 1100 pp. Alexandrite (500 gp). Golden pearl (120 gp). Citrine (80 gp). Pink pearl (120 gp). Red-brown spinel (120 gp). Bloodstone (80 gp). 1 Medium magic item.
Tarhun Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black crest is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: Rich purple corundum (600 gp). Banded agate (13 gp).
Tricking Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he very much looks the part of a Sellsword, and is pretty ugly. He has no fur. He has hazel eyes and a brown hat with a tan feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!