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NPC Generator

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Advanced [show]


Right-Handed Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her fur is red, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Performer like her father before her.

Motivation: Expand her business; and further expansion of business

Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

Right-Handed Shore, Female Tabaxi Rogue 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)7 (-2) 13 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 800 sp. White pearl (50 gp). 1 Bullseye lantern.


Social Check DCs


Pyxrin Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath her clothing is a huge mess of scar tissue. Her crest is bronze and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is skeptical of what others tell her and is slow to trust.

History: Pyxrin hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Pyxrin alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants revenge against illithids; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Insane, Shy. Bonds: Rich, Slave, Enemies. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Pyxrin Jerynomonis, Female Dragonborn Rogue 6
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Beatrice Leighton, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has a slight overbite and is overall scrawny. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Beatrice is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them

History: Beatrice lived on a farm with her mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Beatrice has worked very hard to control her curse. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their daughter. She worked as a Adventurer, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Ugly, Depressed, Shy, Disease. Bonds: Family. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Beatrice Leighton, Female Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Bertram Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His golden hair is kept up in a ponytail inside a top hat. His eyes are a pleasant blue.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered north to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Fighting. Flaws: Racist, Shy, PTSD. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Bertram Silvereyes, Male Halfling Fighter 9
Small (3'1") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: Jeweled anklet (1000 gp).


Social Check DCs


Creega Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her red hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.

History: Gifted from a young age, Creega studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Professionalism, Gifted. Bonds: Guardian, Family. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Creega Abram, Female Half-Orc Aristocrat 6
Medium (5'4") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 8 (-1)6 (-2)
Skills Acrobatics +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 10000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Falkrunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She keeps her long red hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.

Personality: She acts crazy and hedonistic. A true patriot, Falkrunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the east. Falkrunn was born on a far eastern island where she grew up under the tutelage of her father, an expert Carter. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she is a bit of a kleptomaniac

Flaws: Disease, Hedonist. Bonds: Attractive, Military, Immigrant. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Falkrunn Trueblood, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 390 gp.


Social Check DCs


Emerald Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her brown fur is long and unkept. Her amber eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Emerald was raised in a hard working conservative environment. Through the years after Emerald was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Emerald's mother didn't care for her much, and the feeling was mutual. She used her abilities to trick people and travel the world for free.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Emerald Prim Posies, Female Tabaxi Paladin 10
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 93 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Athletics +6, Stealth +7
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 160 pp. Golden yellow topaz (700 gp). Eye agate (5 gp). Hematite (5 gp). Black pearl (700 gp). Zircon (50 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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