Wella Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and carries whips. Her hair is always cut to a buzz. Her eyes are hazel and beady.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Wella lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Adventurer, Debt. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +1
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Solomon Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. He wears a colorful flower in his blonde hair. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Religious. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (90 gp). 1 Masterwork Common Melee.
Left-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length gray fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Passionate, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Just what you see.
Suhnae Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His tied-back hair is black. His eyes are hazel and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven, Terran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Azurite (16 gp). 1 Masterwork Common Melee.
Lilith Art, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a long, green cloak. Her hair is blue and very short. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Nature. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Breastplate.
Elegant Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has lavender fur. Her eyes are likewise amber.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Mentor, Military. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 60 pp. Zircon (80 gp). Deep green spinel (110 gp). Tiger eye turquoise (16 gp). Brown-green garnet (110 gp). 1 Minor magic item.
Norsko Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He prefers to wear black pants and tee shirts. He has a hunchback. His golden hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of a Masseuse, who enjoyed hunting, Norsko was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He is wracked by social anxiety.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Poor. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Tiger eye turquoise (10 gp). Golden pearl (70 gp). Zircon (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
