Kilvar Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.
History: Born to a Guard, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Joker. Bonds: Attractive, Has a crush, Poor, Family. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 105 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: Chrysoprase (40 gp). Sardonyx (40 gp). Black pearl (800 gp). Chrysoprase (40 gp). Blue quartz (9 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Cotton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Richard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
Possessions: 20 pp. Brass mug with jade inlays (100 gp).
Jarana Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her auburn hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Fighting. Flaws: Ugly, Racist, Disease. Bonds: Nature. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 90 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (80 gp).
Gerard Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Everard Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Poor, Attractive, Slave, Nature. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points -2 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 5 (-3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: Moss agate (11 gp). Azurite (11 gp). Chalcedony (40 gp). Black pearl (700 gp). Black pearl (700 gp).
Gunnloda Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She wears a feathered hat to hide her balding. Her ears are large.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the north to a Spice Merchant, Gunnloda learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp.
Kilia Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple grey robe with green stripes complete with hood. Her golden hair is still thick. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs.
Bonds: Attractive, Enemies, Military, Rich, Immigrant. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 330 gp.
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