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NPC Generator

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Advanced [show]


Cloud Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His orange fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Cloud grew up listening to his father's many stories. He has had some formal music training, and achieved minor success. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist, Artistic. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Cloud Of Stars, Male Tabaxi Druid 5
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. 1 Everburning torch. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Dondon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is thinning but still full. His eyes are green and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Persistence, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Dondon Wildcloak, Male Halfling Aristocrat 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Blue quartz (5 gp).


Social Check DCs


Galinndan Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small mountains village. He worked as a nervous Animal Trainer and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Galinndan Erenaeth, Male Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)8 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Red garnet (110 gp).


Social Check DCs


Therlin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Barkeep. She has a moderate pudge and is not very fit. She wears her golden hair up in a very large beehive style do. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in a small plains village. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern

Ideals: Justice. Bonds: Job, Attractive, Family, Nature. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Therlin Steelfist, Female Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1600 sp. 1 Average lock.


Social Check DCs


Tawna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. She carries a battered hammer and tarnished whip as well. She has red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a very good compulsive liar and kleptomaniac.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Terse. Bonds: Rich, Criminal record, Immigrant. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Tawna Whispermouse, Female Halfling Commoner 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 33000 sp. Banded agate (12 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant amber.

Personality: He is witty, but his monotone delivery comes off as unnerving Baern enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Baern was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Baern decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Hedonist, Ugly. Bonds: Criminal record, Enemies. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Baern Holderhek, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Pink pearl (120 gp). Alexandrite (700 gp). Alexandrite (700 gp). Aquamarine (700 gp). Chrysoprase (60 gp). Tiger eye turquoise (5 gp). Sard (60 gp). Coral (120 gp). Alexandrite (700 gp).


Social Check DCs


Broce Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Broce Boondiggles, Male Gnome Cleric 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 14
Hit Points 48 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)16 (+3) 8 (-1)17 (+3) 15 (+2)16 (+3)
Skills Deception +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin, Gnoll
Attacks Melee +0 / 3d10-4, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp.


Social Check DCs

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