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NPC Generator

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Advanced [show]


Abad Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Bather business at a young age. He struck it rich when he found rare goods in large quantities. He struck the Bather job and began his own company from there.

Motivation: Meet up once more with his childhood friend; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Abad Obscure, Male Tiefling Barbarian 4
Medium (6'6") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Beatrice Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear violet pants and tee shirts. Her hair is brown and very short. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born in the west to a Adventurer, Beatrice learned a great deal about her mother's area of expertise. Her childhood dream was to be a Gardener, but she was a colossal failure. She has never given up on her poetry dream.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Opinionated, Artistic. Bonds: Attractive, Family, Job. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Beatrice Amastacia, Female Half-Elf Warrior 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Melissa Clifford, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is black and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: While she acts the brute, she is far gentler than she would appear. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Poor. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Melissa Clifford, Female Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Aquamarine (200 gp).


Social Check DCs


Shanairla Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is an epitome of beauty. She wears a feathered hat to hide her balding. She is baby faced.

Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants she idolized her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the west, certain she would find work there.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Gifted, Joker. Bonds: Rich, Attractive, Immigrant. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Shanairla Madden, Female Half-Elf Warrior 2
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Tanglefoot bags.


Social Check DCs


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, white shirt, and brown tie. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his father. Geoffrey was born on a far western plains where he grew up under the tutelage of his father, an expert Banker. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Banker

Voice: French accent

Attributes [hide]

Geoffrey Hackney, Male Human Expert 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 1400 gp. Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. He has a slight overbite and is overall scrawny. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day; and to be a architect again

Ideals: Philantrophist, Fighting. Bonds: Job, Criminal record, Poor. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Adelard Xiloscient, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 200 gp. Malachite (4 gp). Lapis lazuli (4 gp). Black opal (1300 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His small hat is riddled with cuts and holes. His brown eyes peer out from beneath his small brown hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: Whurbin was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Sabotage a competitor; and to be a jeweler again

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Whurbin Loderr, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 66 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +2 / 3d10-2, Grapple -1

Possessions: 10000 sp. Alexandrite (1000 gp).


Social Check DCs

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