Phelaia Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear ponchos typically of a light black in addition to tight pants, and is pretty ugly. Her hair is black and curly. Her gold eyes lackadaisically let the world flow into them.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Justice. Flaws: Ugly, Sensitive, Disease. Bonds: Rich, Family. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp.
Jade Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. His beige fur is still thick. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jade is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Fighting, Justice, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: Sard (80 gp).
Trynnicus Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man prefers to wear green clothing when he does not wear armor. His scarlet crest is heavily combed to the right. His eyes are red and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Ideals: Joker, Artistic. Bonds: Rich, Adventurer, Religious. Occupation: Scribe
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 800 gp. Moss agate (7 gp). Jade (40 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black coat over a blue low-cut shirt, and a top hat upon his head. His blue crest, when down, is lengthy. His eyes are a pleasant red.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: The child of eastern immigrants he idolized his mother. He worked as a nervous Layabout and found it very stressful. He inherited the family business which he has now maintained for 11 years.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 170 pp.
Bucklal Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His top hat is riddled with cuts and holes. This gray eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of western immigrants he idolized his mother. Bucklal was born on a far western mountains where he grew up under the tutelage of his mother, an expert Barber. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he feels kind of lost in life
Ideals: Joker, Logical. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. 1 Silk rope.
Juliana Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is long and chestnut with streaks of golden, and is pulled back with small yellow clips. She has amber eyes and a yellow hat with a black feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Juliana hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and she's looking for her big break
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 5000 sp.
Dalaba Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dalaba took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's looking for her big break; and she is greedy
Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Criminal record, Adventurer. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 150 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 2000 gp. Citrine (40 gp). Rose (40 gp). Peridot (40 gp). Violet garnet (700 gp). Chalcedony (40 gp). 1 Medium magic item.
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