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NPC Generator

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Advanced [show]


Oriax Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar. He has a slight overbite and is overall scrawny. He wears a colorful flower in his black hair. His black unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Oriax was raised in a hard working conservative environment. Through the years after Oriax was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Oriax's mother didn't care for him much, and the feeling was mutual. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Disease, Antagonistic, Shy. Bonds: Job, Attractive. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Oriax Guilt, Male Tiefling Druid 3
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp. 1 Backpack.


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, pastel, dusty cloak. He has black fur. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with music.

History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Adventurer. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Tricking Paws, Male Tabaxi Bard 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp. Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears green trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His white crest is smooth and relatively long. His gold unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Disease, Addict, Hedonist, Insomniac. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Nadarr Kerrhylon, Male Dragonborn Ranger 16
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 13 (+1)8 (-1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. A true patriot, Merla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Merla was born the youngest of three triplets. Merla was born on a far northern desert where she grew up under the tutelage of her father, an expert Sailor. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Bonds: Rich, Attractive, Military, Family, Immigrant. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Merla Wildheart, Female Halfling Wizard 16
Small (2'9") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 66 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 8000 gp. Black pearl (600 gp). Citrine (20 gp). Rich purple corundum (1300 gp). Jasper (20 gp). Brown diamond (8000 gp). Chrysoprase (20 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mordai Chance, Male Tiefling [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long dark red hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Passionate. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Mordai Chance, Male Tiefling Barbarian 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)15 (+2) 8 (-1)14 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Hoglik Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. He wears his golden hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hoglik lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He would like to get married and retire.

Ideals: Optimist. Bonds: Has a crush, Adventurer, Family, Rich. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Hoglik Kendall, Male Half-Orc Wizard 12
Medium (6'8") Half-Orc, Chaotic Good (CR 12)
Armor Class 10
Hit Points 50 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp. Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Marbas Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He sports a flattop hair cut. This red eyed northerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful, Mundane. Bonds: Poor, Job, Nature. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Marbas Sly, Male Tiefling Aristocrat 6
Medium (6'6") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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