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NPC Generator

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Advanced [show]


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man wears a blue costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Hedonist, Fearful. Bonds: Adventurer. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Naeris Firahel, Male Elf Rogue 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)14 (+2) 9 (-1)7 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 700 sp. Moonstone (70 gp).


Social Check DCs


Five In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered sword and tarnished falchion as well. His cinnamon fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Five took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Criminal record, Rich. Occupation: Servant

Voice: American accent

Attributes [hide]

Five In Woods, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Solid gold idol (300 gp).


Social Check DCs


Vlorn Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright red suits and hats, and is pretty ugly. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and regain custody of his son

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Vlorn Wildcloak, Male Halfling Aristocrat 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Heiser, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Dwarven culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, Elizabeth has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion

Ideals: Justice. Flaws: Ugly, Racist, Disease. Bonds: Poor. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Elizabeth Heiser, Female Human Paladin 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1800 sp. Sapphire pendant on gold chain (600 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Tanglefoot bags.


Social Check DCs


Mugrunden Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver crest is knotted and matted. He has a dull look in his gold eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: Born in the east to a Jeweler, Mugrunden learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and to be a bricklayer again

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Job, Adventurer, Family. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Mugrunden Mohradyllion, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Ahinar Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her auburn hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady blue eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Ahinar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Ahinar Jacobs, Female Half-Elf Rogue 10
Medium (5'0") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 15 (+2)17 (+3)
Skills Deception +7, Insight +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 16000 sp. Zircon (80 gp). White pearl (60 gp). Onyx (80 gp). Jade (60 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She has moderate length brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. Panana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Someone believes her a fraud; and to get a good night's sleep

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Nature. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Panana Wildwander, Female Gnome Cleric 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs

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