Kairon Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He has done his best to style his silver hair to look like a famous performer. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kairon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kairon. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He desires power and/or immortality.
Ideals: Opinionated. Flaws: Addict. Bonds: Rich, Adventurer, Criminal record. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Merihim Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has decided he is irredeemable; and to get a good night's sleep
Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 70 pp.
Ahrim Agony, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in a clean green cloak covering his clean studded leather. His silver hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 290 pp. A delicate brass dragon egg (80 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. His eyes are gray.
Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Ignan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Merihim Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He has styled his dark red hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He now owns his own business.
Motivation: He is unsatisfied with his job; and to be a server again
Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 89 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, but even with her fine clothing she looks run-down. She has wavy yellow fur. Her face is covered beneath a completely black helmet.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born in the north her family was never financially stable. Tree was born on a far northern island where she grew up under the tutelage of her mother, an expert Roofer. She has never given up on her writing dream.
Motivation: She would like to get married and retire.
Ideals: Artistic. Bonds: Attractive, Immigrant, Poor. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 27000 cp. 1 Masterwork studded leather. 1 Breastplate. 1 Darkwood Buckler.
Frouse Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. His black hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. He is a very good compulsive liar and kleptomaniac.
History: He was born on a small isolated farm. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Rich, Attractive, Criminal record, Nature, Family. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 600 gp. Azurite (15 gp). Lapis lazuli (15 gp). Rock crystal (20 gp). Star ruby (600 gp).
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