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NPC Generator

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Advanced [show]


Pijjirik Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Tanner uniform. His crest is cut close to his head. His eyes are a pleasant gold.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Pijjirik was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Shy, Addict. Bonds: Job, Poor, Adventurer. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Pijjirik Sumnarghthrysh, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 5 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 7 (-2)11 (+0) 12 (+1)17 (+3)
Skills Athletics +7, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +6

Possessions: 1900 gp. Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: 4'8" and muscular, this western woman wears many layers of old clothing at all times. Her hair is purple and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Osah was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Osah's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Osah and her spouse have recently divorced.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Mentor. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Osah Serenity, Female Tiefling Fighter 8
Medium (4'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Zepar Charity, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.

History: Born to a Barrister, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Optimist. Flaws: Addict, Ugly. Bonds: Poor, Family. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zepar Charity, Male Tiefling Commoner 7
Medium (5'6") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 80000 cp. Gold and topaz bottle stopper cork (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs


Arara Aloro, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her long white hair reaches down to her waist. She wears an eyepatch.

Personality: She is very quiet and rarely speaks above a whisper. She believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Arara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away; and a deep hatred of gnolls

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Military, Mentor. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Arara Aloro, Female Elf Druid 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Ida Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. Her silver hair is cut short. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.

History: Born to a Sage, her father struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful, PTSD. Bonds: Poor, Military. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Ida Teinithra, Female Half-Elf Wizard 11
Medium (5'4") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 54 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 500 gp.


Social Check DCs


Manfred Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Apothecary uniform. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. A gifted student he started as a Mayor, but he got bored and became a Apothecary. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Disciplined, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Manfred Stansfield, Male Human Commoner 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dell Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a red armored body suit, with a simple white line shooting up and back down. Her blonde hair is cut short with large spiked bangs in the front. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dell is combative with any and all who dare try her patience in the slightest.

History: Born to a Blacksmith, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and a rival would like her out of the picture

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Dell Whispermouse, Female Halfling Commoner 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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