Eridred Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Entrepeneur, Optimist, Pacifist. Flaws: Ugly. Bonds: Criminal record. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp. 1 Masterwork Thieves’ tools.
Tomph Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She has wavy chestnut hair. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born the only child of a wealthy merchant. She moved out west to avoid the crime she committed. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Criminal record. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 11)
Armor Class 10
Hit Points 111 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Druidic, Sylvan
Attacks Melee +9 / 3d8+5, Ranged +4 / 3d8+0, Grapple +7
Possessions: 300 pp.
Dynamic Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). Her long red fur is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born at the edge of vast island. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Debt. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 110 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Deep blue spinel (700 gp). White opal (1100 gp). Blue sapphire (1100 gp). Smoky quartz (30 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.
Lone Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown tunic with pastel highlights, and long tan pants that bunch up around his shoes. He keeps his beige fur in a flapper bob. His eyes, though not visible through his cowl, are hazel.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.
History: He was born in the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Professionalism, Justice. Bonds: Immigrant, Criminal record, Religious. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Bernard Upton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man prefers to wear grey clothing when he does not wear armor. He has a small bristly mustache and wavy golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Optimist, Persistence. Bonds: Attractive, Religious, Immigrant. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Shifting In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tight fitting brown shirt and pants, and sports empty pouches on her belt. Her lavender fur is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She misses her home and complains about the freezing weather, even in summer.
History: Her mother raised her in a mountain cabin. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Passionate. Flaws: Shy. Bonds: Immigrant, Nature, Has a crush. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 4000 cp.
Riardon Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is long and unkept. He has gleaming, smiling amber eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.
History: Gifted from a young age, Riardon studied abroad. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Riardon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and dwarven compassion
Ideals: Gifted, Fighting. Flaws: Ugly, Greedy, Racist. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Disguise kit.
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