Damakos Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise red. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family Cursed with a spirit at a very young age, Damakos has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 30000 cp. Freshwater pearl (13 gp). Amethyst (90 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Ogbur York, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair has been sun bleached extensively. He has violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Athletic, Justice. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Ulblyn Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and black handkerchief worn on his left side, and carries bows. He is bald on top and has large auburn tufts of hair around his ears. He has a dull look in his gray eyes.
Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Ulblyn was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Rose (20 gp). Onyx (20 gp). Golden yellow topaz (1500 gp).
Savaran Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her crest is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a very good compulsive liar and kleptomaniac.
History: From birth she was tutored by a cruel and relentless mentor. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She now spends her time doing works of charity.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Criminal record, Mentor. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Patrin Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has bronze crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in kukri use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Someone believes him a fraud; and revenge
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Enemies. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 330 gp.
Jelenneth Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is also unnaturally pale. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes are hazel and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 63 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Infernal, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and sports empty pouches on her belt. Her red fur is smooth and relatively long. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Sellsword.
Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job
Ideals: Optimist, Logical, Gifted. Bonds: Job. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Terran, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!