Symma Beren, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a blue vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has slicked back red hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the east
Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Addict. Bonds: Immigrant. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 11000 sp. Silver pearl (110 gp). Malachite (8 gp). Zircon (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Bentley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown top hat and brown clothes. Her skin is fair and her fingers are delicate and long. Her brown hair is matted, messy, and big. Her gray eyes are passionate and lively.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Adventurer. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2600 gp. Tourmaline (110 gp). Eye agate (13 gp). Onyx (80 gp). Banded agate (13 gp). Jasper (80 gp). Lapis lazuli (13 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Uthemar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic, Artistic, Gifted. Flaws: Shy. Bonds: Mentor. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 800 gp. Black pearl (900 gp). Eye agate (5 gp). Smoky quartz (20 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). White pearl (90 gp). Freshwater pearl (5 gp). Obsidian (5 gp). Chalcedony (20 gp). Zircon (20 gp).
Orla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She is physically well-built. Her blonde hair is styled in orderly dreadlocks. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Poor, Nature. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Kilvar studied abroad. After coming to the age of reason, Kilvar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Ideals: Joker, Gifted, Entrepeneur. Bonds: Adventurer, Religious. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp.
Therai Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black leather gloves, a black jacket, and tight pants. His chestnut hair is knotted and matted. His red eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Poor. Occupation: Stylist
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Druidic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1300 gp. Zircon (80 gp). Amber (70 gp). Chrysoberyl (70 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.
Millicent Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in earthy colors with a yellow and brown handkerchief worn on her left side. Her hair is black, silky, and of moderate length. She wears large thick round spectacles.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Priest, who enjoyed hunting, Millicent was taken on many hunting expeditions. Her childhood dream was to be a Priest, but she was a colossal failure. She now owns her own business.
Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions
Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Job, Adventurer. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. Peridot (20 gp). 4 Antitoxin.
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