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NPC Generator

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Advanced [show]


Nala Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a green cloak and cross-gartered white stockings. She has moderate length bronze crest. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made her what she is. She worked as a nervous Brewer and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Nala Skaarzborroosh, Female Dragonborn Ranger 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Azurite (16 gp). Black pearl (700 gp).


Social Check DCs


Kadana Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. Her scarlet crest is long and unkept. Her red unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: In love. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Kadana Kerrhylon, Female Dragonborn Expert 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Bundrigo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He got into the Dyer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Bundrigo and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Flaws: Antagonistic, PTSD, Fearful. Bonds: Military, Job. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Bundrigo Honeypot, Male Halfling Expert 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 20 gp.


Social Check DCs


Qemuel Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his black hair. His eyes are likewise gold.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Qemuel has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Qemuel Destiny, Male Tiefling Fighter 4
Medium (6'10") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large brown jacket. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Insane, Addict. Bonds: Adventurer, Slave. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Ernest Axton, Male Human Sorcerer 6
Medium (5'10") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)12 (+1) 15 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 500 gp. Banded agate (5 gp). Onyx (60 gp). Emerald (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Despair, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His brown hair is singed and shortened. His black eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted, Logical. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Melech Despair, Male Tiefling Bard 10
Medium (5'1") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)9 (-1) 10 (+0)17 (+3)
Skills Persuasion +7, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 sp. Solid gold idol (300 gp). An abacus with copper, silver and gold markers (170 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his monstrous two handed axe. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Delebean Scheppen, Male Gnome Ranger 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 13 (+1)17 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 160 pp. Black pearl (700 gp). Chrysoprase (20 gp). Aquamarine (700 gp). Sardonyx (20 gp). Deep blue spinel (700 gp). Rock crystal (20 gp).


Social Check DCs

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