Nedda Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This western woman wears a simple red robe with blue stripes complete with hood. Her clothes are grease stained in places. Her golden hair is styled in orderly dreadlocks. She has gleaming, smiling amber eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.
History: She got into the Servant business at a young age. Through the years after Nedda was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nedda's father didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 6 years.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Alexandrite (1300 gp). Rock crystal (60 gp). Azurite (10 gp). Black pearl (1300 gp).
Gerard Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many yellow ritualistic tattoos. He wears skinny pants and wears a violet and yellow robe with the hood down. His white hair is greasy and uncared for. This hazel eyed northerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: He was born in a small island village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions
Flaws: Ugly, Insomniac. Bonds: Religious, Nature, Family. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: Solid gold idol (600 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1500 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosalind Wedgwood, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy brown dress. Her long golden hair is drawn into a two foot long braid. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Rosalind was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken from her home at a very young age. She has achieved small success as a Merchant.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job, Poor, Slave. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Dabbledob Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has golden hair. His green unseeing eyes seem to look past you.
Personality: Dabbledob is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with unlife at a very young age, Dabbledob has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Disease, Depressed. Bonds: Religious. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 21 (+5) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 5000 sp. Golden yellow topaz (1100 gp). White opal (1200 gp). Eye agate (9 gp). 1 Chain shirt.
Duvamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She wears a blue cloak and cross-gartered green stockings. She keeps her long brown hair kept up in a rat tail. She has amber eyes and a blue hat with a green feather.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is an amazing painter.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Duvamil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Gifted, Entrepeneur, Philantrophist. Bonds: Job, Debt. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 70 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 170 pp. Large well-done wool tapestry (200 gp). Old masterpiece painting (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (1400 gp). A necklace of small pink pearls (6000 gp).
Rael McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and white robe with the hood down, and carries bows. He has styled his golden hair well, parting it to the right. This amber eyed easterner is not easily forgotten.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.
History: Rael lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: An old rival family wants him found; and doesn't want to be a interpreter and was forced into it by his family
Ideals: Fighting, Artistic. Bonds: Family, Adventurer, Criminal record. Occupation: Interpreter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 19000 cp.
Myathethil Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a moderate pudge and is not very fit. Her black hair is cut short. Her eyes, though not visible through her cowl, are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She enjoys reading and quiet.
History: Myathethil lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Myathethil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Myathethil. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants to get laid; and seeks redemption
Ideals: Logical. Flaws: Shy. Bonds: Family, Criminal record, Has a crush. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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