Mardnab Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her blonde hair in a pixie cut. She is baby faced.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. As long as the job gets done she does not care how it got done.
History: Sold as a small child to a wizard, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Passionate, Professionalism. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Myria Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Assassin. She is physically well-built. She sports a flattop hair cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Optimist, Gifted, Philantrophist. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Theodoric Cromwell, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is cut close to his head. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his poetry dream.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Selfish. Bonds: Adventurer, Job. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Tippletoe Gummen, Female Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has silver hair. She has violet eyes and a tan hat with a yellow feather.
Personality: She is extraordinarily eccentric. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Nature, Criminal record. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Korinn Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a black armored body suit, with a simple grey line shooting up and back down. Her crest is cut close to her head. Her red unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She believes the world needs to unite to get rid of orcs once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 10th year, her parents were killed by a orcs raid, leaving Korinn alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants revenge against orcs.
Ideals: Opinionated. Flaws: Disease, Mundane. Bonds: Enemies. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 sp.
Isabella Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and auburn with streaks of blonde, and is pulled back with small violet clips. Her eyes are likewise blue.
Personality: She snorts whenever she laughs or is feeling confident. She has a habit of throwing herself into exceedingly dangerous situations.
History: Isabella lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Impulsive. Bonds: Family, Rich, Criminal record. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Goblin, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Senteq Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the west to a Bookbinder, Senteq learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 12 years.
Motivation: Regain custody of his daughter; and sabotage a competitor
Flaws: Ugly. Bonds: Rich, Religious, Job, Family. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. Red garnet (40 gp). Black pearl (200 gp). Pink pearl (40 gp). Golden yellow topaz (200 gp). 1 Minor magic item.
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