Flask In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur is white and very short. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a necromancer, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Flask was born on a far eastern plains where he grew up under the tutelage of his father, an expert Doctor. He left for the east, certain he would find work there.
Motivation: A rival would like him out of the picture; and to be a gardener again
Ideals: Joker, Logical. Bonds: Mentor, Immigrant. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Reynard Gladstone, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear brown clothing when he does not wear armor. His black hair is still thick. His blue eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Professionalism. Flaws: PTSD. Bonds: Attractive, Job, Rich, Religious. Occupation: Knight
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Osco Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white feathered hat and white clothes. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom.
Flaws: Ugly, Mundane, Shy. Bonds: Job. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 1000 sp.
Havilar Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tight fitting black shirt and pants. She sports a flattop crest cut. Her face is scarred and worn.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Sold as a small child to a brothel owner, Havilar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A strong sense of loyalty to Half-Orc people.
Flaws: Ugly, Racist. Bonds: Enemies, Mentor, Adventurer. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1000 gp. Alexandrite (1000 gp). Brown-green garnet (130 gp). Aquamarine (1000 gp).
Aramil Liadon, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is unkempt and raggedy. His gray eyes are slightly larger than normal.
Personality: A skeptical and narcissistic man, Aramil's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Body Guard, Aramil learned a great deal about his father's area of expertise. A gifted student he started as a Doctor, but he got bored and became a Body Guard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Fragrant Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears professional attire. Her long brown fur is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Fragrant lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Detective and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Jocelyn Altham, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a grey cloak and cross-gartered yellow stockings. His moppish blonde hair is in a traditional bowl cut. He has hazel eyes and a grey hat with a yellow feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.
Motivation: He seems to be bored by most things; and he wants revenge against giants
Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Immigrant, Enemies. Occupation: Architect
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Onyx (80 gp). 1 Masterwork studded leather.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
