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NPC Generator

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Advanced [show]


Marbas Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy black suit. He keeps his blue hair in a pixie cut. He has white eyes and a black hat with a yellow feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious, Nature. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Marbas Ambition, Male Tiefling Fighter 8
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)17 (+3) 10 (+0)19 (+4)
Skills Animal Handling +3, Deception +7
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Aquan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1600 gp. Red spinel (90 gp).


Social Check DCs


Ar-Karo Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with tan pants, and he perpetually has his nunchaku ready. His chestnut hair is kept up in a ponytail inside a top hat. He wears an eyepatch.

Personality: He is irascible and easily irritated. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Ar-Karo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ar-Karo's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ar-Karo Milton, Male Half-Orc Monk 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1000 sp. Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and violet tie. He is portly but not overly obese. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Kildrak Helcral, Male Dwarf Cleric 4
Medium (4'5") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)5 (-3) 9 (-1)11 (+0)
Skills History -1, Survival +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Anthony Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his mother. In his 16th year, his parents were killed by a drow raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Flaws: Ugly. Bonds: Guardian, Military, Immigrant, Enemies. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Anthony Ryland, Male Human Paladin 10
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 57 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills History +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Moss agate (5 gp). Blue quartz (5 gp). Blue sapphire (600 gp). 1 Minor magic item.


Social Check DCs


Solomon Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He usually wears his grey robe and has his longsword always slung over his shoulder. His brown hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.

History: The child of eastern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and seeks redemption

Ideals: Opinionated. Bonds: Criminal record, Immigrant, Family, Rich. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Solomon Middleton, Male Human Wizard 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 7 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Edge Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She has wavy cinnamon fur. Her copper eyes peer out from beneath her feathered pastel hat.

Personality: Aggressive, abrasive, and angry, Edge embodies much of what other species detest in the Tabaxis. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Edge took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Edge Mirror, Female Tabaxi Adept 3
Medium (5'3") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Athletics +0, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Enna Goltorah, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has the majority of her body covered in plate. She has done her best to style her chestnut hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: While she acts the brute, she is far gentler than she would appear. She works hard and plays hard.

History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she would like to get married and retire

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Enna Goltorah, Female Elf Aristocrat 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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