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NPC Generator

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Advanced [show]


Seddit Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of warhammers on her belt, each one with a aquamarine on the hilt. Her hair is cut close to her head. Her eyes are black and beady.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. A true patriot, Seddit would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the south to a Engraver, Seddit learned a great deal about her mother's area of expertise. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Seddit Loyalty, Female Tiefling Expert 4
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Aldous Clifford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His blonde hair is braided into rings. His brown eyes are passionate and lively.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out south to avoid the crime he committed. He was granted arcane powers by his dying brother.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Gifted. Bonds: Immigrant, Criminal record. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Aldous Clifford, Male Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears baggy green pantaloons and a blue scarf. His blue hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Modean hails from a village terrorized by illithids. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Modean Ennui, Male Tiefling Wizard 12
Medium (5'11") Tiefling, Neutral Good (CR 12)
Armor Class 13
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 8 (-1)12 (+1)
Skills Deception +5, Investigation +7
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (2200 gp). Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to cover his moderate length gray fur. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Windy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Opinionated, Artistic. Bonds: Poor, Religious, Enemies. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Windy Moon, Male Tabaxi Paladin 8
Medium (6'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Solid gold idol (300 gp).


Social Check DCs


Thiala Mystralath, Female Elf [Permalink]

Personal [hide]

Description: This southern woman wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her clothes are grease stained in places. Her blonde hair is unkempt and raggedy. Her thin eyebrows rest above her beady hazel eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She does not believe in violence as a means to an end. She is a dedicated Mason but believes her peers are too gung-ho.

History: She was born in the south. Thiala was born on a far southern desert where she grew up under the tutelage of her mother, an expert Mason. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Thiala Mystralath, Female Elf Ranger 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)7 (-2)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Silk rope. 1 Disguise kit.


Social Check DCs


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Reynard will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He became a Sellsword soon after.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Insomniac, Fearful. Bonds: Attractive, Poor, Job. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Gresham, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Adelard Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His auburn hair is singed and shortened. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Navigator job and began his own company from there.

Motivation: To unite with his brother; and regain custody of his son

Flaws: Ugly, Insane. Bonds: Enemies, Military, Job, Family. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Adelard Law, Male Human Wizard 9
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 55 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1500 gp.


Social Check DCs

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