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NPC Generator

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Advanced [show]


Maynild Astley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Maynild lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Actor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: To unite with her sister.

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Nature, Family. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Maynild Astley, Female Human Barbarian 7
Medium (4'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 78 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp. Sard (40 gp). Eye agate (8 gp). Citrine (40 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Synthrin Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears green trousers with brown and violet striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. Her crest is rusty and curly. She is baby faced.

Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Some 4 years later her spouse died after the birth of her son. Heartbroken, Synthrin never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to raise her children well

Ideals: Gifted. Flaws: Racist. Bonds: In love, Religious, Family. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Synthrin Ophinshtalajiir, Female Dragonborn Expert 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His blonde hair is still thick. He has gleaming, smiling blue eyes.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Slave, Mentor. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Richie, Male Human Ranger 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 18000 cp. Carnelian (40 gp). Golden yellow topaz (800 gp).


Social Check DCs


Ella Harley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. She has styled her red hair well, parting it to the left. Her eyes are hazel and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the west. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Barber business at a young age. She worked as a nervous Barber and found it very stressful. She tends to her Barber job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a servant again

Ideals: Pacifist. Bonds: Attractive, Has a crush, Job, Religious. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Ella Harley, Female Human Aristocrat 11
Medium (5'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 270 pp. Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He is wearing a long, black, dusty cloak. His hair is white and very short. His hazel eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker, Artistic. Flaws: Racist. Bonds: Attractive, Nature, Enemies. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Azdûsh Kensley, Male Half-Orc Warlock 7
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Freshwater pearl (16 gp). Peridot (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rûkdûg Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a sickle. His hair, while still mostly white, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. During his travels, Rûkdûg and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rûkdûg discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rûkdûg fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Impulsive, Disease. Bonds: Adventurer, Mentor. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Rûkdûg Gresham, Male Half-Orc Druid 2
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 8 (-1)5 (-3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Heskan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black clothing when he does not wear armor. His gold crest is long and unkept. He is baby faced.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. Heskan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heskan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Heskan Raghthroknaar, Male Dragonborn Warrior 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Everburning torch. 2 Smokesticks.


Social Check DCs

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