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NPC Generator

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Advanced [show]


Chad Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Adventurer, Attractive, Religious. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Chad Wedgwood, Male Human Warrior 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)19 (+4) 9 (-1)18 (+4)
Skills Acrobatics +0, Arcana +7
Senses Passive Perception 9
Languages Common, Orc, Halfling, Infernal, Terran
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +7

Possessions: 900 gp. Sard (20 gp). Silver pearl (40 gp). 1 Minor magic item.


Social Check DCs


Torgga Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a violet coat with pastel slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her red hair is smooth and relatively long. This brown eyed southerner is not easily forgotten.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Animal Trainer, Torgga learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Gifted, Athletic. Flaws: Racist. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Torgga Morigak, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp. 6 Acid flasks.


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze, and is pretty ugly. She sports black long hair. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Oriff hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by giants. Oriff was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Her relatives are trying to arrange a marriage; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Oriff Daerdahk, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp. 1 Silk rope.


Social Check DCs


Beiro Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries swords. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Beiro was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Beiro's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Beiro Amakiir, Male Elf Warlock 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 80 gp.


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. He wears his brown hair down. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. When Elaim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To settle down with his crush; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Military. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Elaim Holderhek, Male Dwarf Sorcerer 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 160 pp.


Social Check DCs


Ghash Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Ghash was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Criminal record, Job, Adventurer, Enemies. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Ghash Van Es, Male Half-Orc Adept 2
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Half-Plate.


Social Check DCs


Kallista Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her silver hair is unkempt and raggedy. She wears an eyepatch.

Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the south, but her parents moved at a very young age to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.

Motivation: She wants to get laid.

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Immigrant. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Kallista Dodge, Female Tiefling Commoner 5
Medium (4'7") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 14 (+2)19 (+4)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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