Sarai Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of her god on her torso. Her blonde hair is smooth and relatively long. Her eyes are violet and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Sarai was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and wants to raise her children well
Flaws: Antagonistic, Insane, PTSD. Bonds: Criminal record, Family. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp. Silver pearl (100 gp). Deep green spinel (100 gp).
Naeris Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His hair is long and silver with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Barrister, who enjoyed hunting, Naeris was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He now owns his own business.
Motivation: Sabotage a competitor; and revenge
Flaws: Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Morgran Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He is typically in his Architect uniform. His auburn hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: He was born in the north. He helped his mother out around the business and became quite the natural. He's since become an addict/alcoholic.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Addict. Bonds: Job, Adventurer, Immigrant. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 600 sp.
Ellywick Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is typically in her Bather uniform. Her skin is fair and her fingers are delicate and long. She sports auburn long hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast island. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She is greedy; and to be a carpenter again
Ideals: Impeccable, Gifted. Bonds: Job, Rich, Nature. Occupation: Bather
Voice: Whispers
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1400 sp.
John Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a violet vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and very short. This hazel eyed westerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born in the west his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of dire rats; and he is wracked by social anxiety
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Thervan Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His blonde hair is cut short. His amber eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Thervan will drive conversation. He never wears the same outfit twice, unless he absolutely has to.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his writing dream.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Extrovert, Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Erky Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a shortbow. His hair is golden, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he is not mentally stable, and does not behave rationally
Flaws: Addict, Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!