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NPC Generator

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Advanced [show]


Verna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. Her hair is golden, silky, and of moderate length. She is baby faced.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting, Gifted. Bonds: Slave, Attractive, Job. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Verna Wildcloak, Female Halfling Expert 7
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80000 cp. Freshwater pearl (7 gp). Red spinel (110 gp). Red-brown spinel (110 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Semyaza Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. She is baby faced.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a font of random trivia from the lore and stories she has discovered

History: Born in the south to a Sculptor, Semyaza learned a great deal about her father's area of expertise. Over the years she perfected her riding and shooting skills. She has achieved small success as a Sculptor.

Motivation: She loathes her own lifestyle; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Semyaza Ennui, Female Tiefling Cleric 4
Medium (5'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Athletics +0, Intimidation +5
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 11000 sp. Tiger eye turquoise (9 gp).


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. Her hair is auburn and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with a spirit at a very young age, Sannl has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Gifted, Impeccable. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Sannl Aranore, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Warryn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was raised in a desert tribe. He was taken from his home at a very young age. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Insomniac. Bonds: Rich, Job, Nature, Slave. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Warryn Albaratie, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 11000 sp. 4 Holy water. 2 Antitoxin. 4 Smokesticks.


Social Check DCs


Damien Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red tunic with blue highlights, and long black pants that bunch up around his shoes. His hair is short and black. His gray eyes dart from person to person.

Personality: Damien is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a pair of adventurers, Damien grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 13 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Athletic, Fighting. Flaws: Depressed, Racist. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Damien Greenbottle, Male Halfling Commoner 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)8 (-1) 16 (+3)15 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy brown pantaloons and a tan scarf. His chestnut hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Dalgal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Dalgal Fireforge, Male Dwarf Fighter 8
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is tall, broad shouldered and powerfully built. He is bald on top and has large brown tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insane, Addict. Bonds: Rich, Enemies. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Thervan Selevarun, Male Elf Expert 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs

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