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NPC Generator

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Advanced [show]


Ethereal Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur is cut close to her head. Her yellow eyes dart from person to person to random spaces in the air.

Personality: Ethereal speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of western immigrants she idolized her mother. In her 16th year, her parents were killed by a gnolls raid, leaving Ethereal alone in the world. After a stint in an orphanage, she was adopted. She was granted arcane powers by her dying brother.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Immigrant, Criminal record, Enemies, Job. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Ethereal Of Ale, Female Tabaxi Expert 6
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. With bright red hair. Her thin eyebrows rest above her beady blue eyes.

Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 3 years old her parents immigrated from the east. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She left for the east, certain she would find work there.

Motivation: She wants revenge against brigands; and a strong sense of loyalty to half-orc people

Flaws: Ugly, Impulsive, Racist. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Sannl Stoutale, Female Dwarf Commoner 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)8 (-1) 18 (+4)6 (-2)
Skills Religion +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A skeptical and narcissistic man, Namfoodle's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 3 years old his parents immigrated from the north. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Namfoodle Sympony, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Jade (80 gp). Rhodochrosite (7 gp). Black pearl (500 gp). Zircon (80 gp). 1 Simple lock. 1 Good lock. 1 Hourglass.


Social Check DCs


Osco Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white, dusty cloak. His feathered hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Bonds: Job. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Osco Fastfoot, Male Halfling Warlock 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tippletoe Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears suspenders and blue workpants. Her shirt is brown, and she wears a heavy blue leather apron most of the time. Sporting a blonde mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is frequently practicing swordplay.

History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better trade route.

Motivation: Someone believes her a fraud; and many dire rats want her driven away

Bonds: Adventurer, Military, Rich, Attractive, Enemies. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Tippletoe Gimlen, Female Gnome Expert 5
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Watson Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Watson hails from a village terrorized by gnolls. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Logical. Flaws: Addict, Mundane. Bonds: Enemies. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Watson Brightmoon, Male Halfling Commoner 8
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 3 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 6 (-2)13 (+1) 11 (+0)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Pink pearl (120 gp).


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Nordak Battlehammer, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 360 gp.


Social Check DCs

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