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NPC Generator

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Advanced [show]


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey cloak. He wears his black hair up in a very large beehive style do. He has blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting, Optimist, Gifted. Bonds: Military, Criminal record. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Norman Graeme, Male Human Adept 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and very short. He has a dull look in his violet eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His childhood dream was to be a Barber, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Marley, Male Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs


Mamnen Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shortbow. His hair is chestnut and curly. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Cook and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Passionate. Bonds: Religious, Job. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Mamnen Justice, Male Tiefling Ranger 11
Medium (5'3") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 19000 sp. Star rose quartz (60 gp). Lapis lazuli (8 gp).


Social Check DCs


Vanuath Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His white hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Vanuath Suithrasas, Male Elf Druid 2
Medium (4'11") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)9 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 190 gp.


Social Check DCs


Gorga Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She wears her hair in dreadlocks. Her eyes are violet.

Personality: Always inclined to offer people food she seems plenty friendly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Poor, Religious, Job. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Gorga Hampton, Female Half-Orc Warlock 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 300 sp.


Social Check DCs


Bethrynna Aloro, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her chestnut hair up in a very large beehive style do. Her ears are large.

Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a poor family in the city she treasured whatever gifts she got. Bethrynna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Bethrynna Aloro, Female Elf Warrior 6
Medium (5'1") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. Star ruby (1500 gp). Bloodstone (80 gp). White opal (1500 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilith Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Miller does. She is physically well-built. Her long purple hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Miller business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Miller for hire.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Job, Military, Rich. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Lilith Merit, Female Tiefling Wizard 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Gnome
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 120 pp.


Social Check DCs

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