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NPC Generator

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Advanced [show]


Emma Badger, Female Human [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. Her green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. She takes great joy in being the best Navigator in town.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Navigator and occasionally as a mercenary.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Job, Criminal record, Adventurer. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Emma Badger, Female Human Monk 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Malachite (5 gp).


Social Check DCs


Sarah Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. Her feathered hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east to a Sailor, Sarah learned a great deal about her father's area of expertise. She found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sarah Hanali, Female Half-Elf Cleric 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Two Llamas In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She has white fur. She is baby faced.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast island. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Ruler.

Motivation: A deep hatred of goblins; and sabotage a competitor

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Two Llamas In the Wind, Female Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Chrysoberyl (140 gp).


Social Check DCs


Don Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Courier. His long blonde hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in morningstar use. He became a Courier soon after.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Job, Slave. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Don Meliamne, Male Half-Elf Fighter 2
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)12 (+1) 15 (+2)6 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Theren Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear tan clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. With bright golden hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Theren grew up listening to his mother's many stories. Theren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love; and to clean up the streets

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Guardian, Adventurer, Has a crush. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Theren Iranapha, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Boddynock Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Interpreter. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Poor, Criminal record. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Boddynock Albaratie, Male Gnome Monk 5
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are amber and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Oskar Battlehammer, Male Dwarf Monk 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 9
Hit Points 47 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1700 gp. Sardonyx (40 gp).


Social Check DCs

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