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NPC Generator

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Advanced [show]


Right-Handed Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky pastel painted plate armor. Her brown fur is singed and shortened. She has several tiny amber earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She never wears the same outfit twice, unless she absolutely has to.

History: She was born blind and as such lacked many opportunities for work. She has had some formal dancing training, and achieved minor success. Since then, she has sought to make the best of life.

Motivation: Money/treasure; and she is greedy

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Right-Handed Of Ivory, Female Tabaxi Warrior 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Darrow Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Painter uniform. His brown hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Darrow is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Job, Poor. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Darrow Brightmoon, Male Halfling Commoner 12
Small (3'1") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 29 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 15 (+2)5 (-3)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +1

Possessions: 24000 sp. Sapphire pendant on gold chain (1500 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Herleva Cotton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. She carries with her a set of pickaxes on her belt, each one with a emerald on the hilt. She has done her best to style her golden hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in the east, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Herleva's homeland. Herleva decided to take the middle way and become a bodyguard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Herleva Cotton, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Salasar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. He has moderate length scarlet crest. His eyes are likewise red.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family Cursed with a spirit at a very young age, Salasar has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Salasar Fharngnarthnost, Male Dragonborn Commoner 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 5 (-3)8 (-1)
Skills Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his hammer. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ulblyn was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Passionate. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Aristocrat 10
Small (3'0") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Animal Handling +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 60 pp. Smoky quartz (70 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Jasper (70 gp). Azurite (14 gp). Star rose quartz (70 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Marshal does. His brown hair is greasy and uncared for. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Marshal and found it very stressful. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Job, Nature, Immigrant. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Enialis Cithreth, Male Elf Aristocrat 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Valanthe Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long brown hair kept up in a rat tail. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. Around other people she will do her best to conceal her emotions and appear jolly.

History: Valanthe lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Stylist, but she got bored and became a Junk Dealer. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Family, Job. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Valanthe Hybrid, Female Half-Elf Commoner 6
Medium (5'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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