Galinndan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is drawn into a tight pony tail with a skull scrunchie. His fierce brown eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a dire rats raid, leaving Galinndan alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and a deep hatred of dire rats
Ideals: Justice, Philantrophist. Bonds: Attractive, Rich, Enemies. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 7 (-2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Moon Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel coat over a black low-cut shirt, and a top hat upon her head. She carries with her a set of sais on her belt, each one with a topaz on the hilt. Her beige fur is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the north, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Black pearl (1500 gp). Alexandrite (1500 gp). Aquamarine (1500 gp).
Patrin Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is short and silver. His skin is flawless and his gold eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Jeweler profession.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 79 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
Possessions: 1300 gp.
Ranala Munggen, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is extraordinarily eccentric. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Ranala and her spouse have recently divorced.
Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant, Slave. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Chrysoberyl (70 gp). Blue star sapphire (900 gp).
Williamina Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She keeps her blonde hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She has always had a great fascination with Dragonborn culture. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Williamina was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Navigator. After a long history of fighting, Williamina and her spouse have recently divorced.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Flaws: Racist, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Golden yellow topaz (200 gp). Azurite (11 gp). Golden yellow topaz (200 gp). Chrysoprase (30 gp).
Amnon Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has wavy blue hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.
History: Amnon was born with his mother's beautiful face. After coming to the age of reason, Amnon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Cora Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with white colored cloaks and clothing. She carries with her a set of monstrous two handed axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has wavy white hair. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Ruler father left her crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Fighting. Flaws: Sensitive, Fearful, Disease, Insomniac. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
