Bolhild Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. With wild black hair. She has several tiny jet earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Bolhild lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: To reunite with her absent mother.
Flaws: Ugly. Bonds: Rich, Nature, Adventurer, Family. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 20000 cp. Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.
Morkral Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the south. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Shepherd, Morkral learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He struck the Shepherd job and began his own company from there.
Motivation: To be a Guard again; and wants to open a new tavern
Ideals: Pacifist, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 240 gp.
Richard Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes, and he perpetually has his nunchaku ready. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: Richard hails from a village terrorized by drow. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Rich. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Presley, Female Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, she is an attractive figure. She wears rags and sports a simple walking cane. She wears her auburn hair down. She has gray eyes and a grey hat with a brown feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Margery hails from a village terrorized by brigands. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. Days after completing her studies, news broke out that her hometown was attacked by brigands. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She's repulsed by the PC; and many brigands want her driven away
Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Enemies, Immigrant. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp.
Silaqui Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, blue, dusty cloak. She has a slight overbite and is overall scrawny. Her blonde hair is still thick. Her hazel unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Silaqui was born in the east. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk; and retire the richest woman in the east
Ideals: Persistence, Entrepeneur. Flaws: Disease, PTSD. Bonds: Religious, Adventurer. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. Peridot (50 gp). Blue sapphire (700 gp). Red-brown spinel (70 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Lilith Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'0". She wears black trousers with violet and tan striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a longbow. Her black hair is thinning but still full. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Religious, Enemies, Adventurer. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Terran, Giant, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Bethrynna Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her tied-back hair is black. She has a tattooed face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Bethrynna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bethrynna took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She inherited the family business which she has now maintained for 14 years.
Motivation: Dwarven compassion; and meet up once more with her childhood friend
Flaws: Racist. Bonds: Job, Adventurer, Poor, Nature. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 10000 cp. 3 Thunderstones.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!