Merla Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair, while still mostly brown, has prominent grey streaks. Her face is scarred and worn.
Personality: She is fixated on the number 57. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Merla studied abroad. While studying, she fell in love. They married and had a daughter. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and she doesn't get along with people that don't share her tastes
Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: In love. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. Chrysoprase (80 gp). 2 Acid flasks. 2 Acid flasks.
Nutae Raethran, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a worn and beaten armor. His silver hair is thinning but still full. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Philantrophist, Logical, Fighting. Bonds: Job, Criminal record. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Breastplate.
Everard Hamilton, Male Human [Permalink]
Personal [hide]
Description: A 5'7" western man, he dresses in grey turtlenecks beneath a blue coat with grey slacks. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling violet eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Interpreter in town.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Bather, but he got bored and became a Interpreter. He has achieved small success as a Interpreter.
Motivation: Wants to open a new tavern; and many dire rats want him driven away
Flaws: Ugly. Bonds: Guardian, Job, Enemies. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Alberich Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He wears a deerstalker hat to cover his moderate length red hair. He has green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the north his family was never financially stable. In his 12th year, his parents were killed by a drow raid, leaving Alberich alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to have a good time and be beloved; and many drow want him driven away
Ideals: Optimist. Bonds: Attractive, Nature, Has a crush, Poor, Enemies. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 90 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 19 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +6
Possessions: 1000 gp. Black pearl (1400 gp). Golden yellow topaz (1400 gp). Rich purple corundum (1100 gp). Blue quartz (14 gp). Rich purple corundum (1100 gp).
Tiaathque Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her auburn hair is lengthy. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tiaathque is combative with any and all who dare try her patience in the slightest.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and to be a body guard again
Ideals: Justice. Flaws: Ugly, Shy, PTSD. Bonds: Poor, Job. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Robert Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered club and tarnished bow as well. He keeps his brown hair in a pixie cut. His eyes are likewise amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up bow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Flaws: Terse. Bonds: Poor, Nature. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2200 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (600 gp). Silver chalice with lapis lazuli gems (150 gp). Silver comb with moonstones (400 gp). Solid gold idol (800 gp).
Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green coat over a white low-cut shirt, and a top hat upon his head. He keeps his green crest in a flapper bob. His eyes are a pleasant gold.
Personality: Torinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Torinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of southern immigrants he idolized his mother. Torinn was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mortician. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable. Flaws: Depressed, Insomniac. Bonds: Military, Immigrant. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
Possessions: 800 gp. Violet garnet (1000 gp). Jade (150 gp). Deep blue spinel (1000 gp). Jade (150 gp). Bloodstone (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
