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NPC Generator

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Advanced [show]


Ralf Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a broad hat to cover his moderate length auburn hair. His eyes are brown and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Fletcher, his mother struggled to pay the bills. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Enemies, Adventurer, Poor. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Staurheim, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 7 (-2)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Violet garnet (400 gp).


Social Check DCs


Criella Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. Her long blue hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Joker, Entrepeneur. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Criella Tragedy, Female Tiefling Cleric 8
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1400 gp. Solid gold idol (200 gp). Large well-done wool tapestry (500 gp). Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. She wears her auburn hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich western family. Myria abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Gardener and occasionally as a mercenary.

Motivation: To reunite with her old friends; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Myria Wildheart, Female Halfling Sorcerer 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. Alexandrite (900 gp). 1 Magnifying glass.


Social Check DCs


Gunnloda Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a grey vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant blue.

Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Gunnloda grew up listening to her mother's many stories. A gifted student she started as a Gardener, but she got bored and became a Weaver. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: To be a Gardener again; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Gunnloda Thrahak, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)8 (-1) 13 (+1)6 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His white fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born on a small isolated farm. Pelt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Hedonist. Bonds: Immigrant, In love, Nature. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Pelt Fang, Male Tabaxi Rogue 10
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears baggy pastel pantaloons and a white scarf. Her black fur is smooth and relatively long. She has a tattooed face.

Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Lone was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Lone's father didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She loathes her own lifestyle; and she has passion for adventuring and risk

Flaws: Insane, Antagonistic, Depressed. Bonds: Adventurer, Poor. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Lone On the Water, Female Tabaxi Expert 6
Medium (5'8") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)8 (-1) 16 (+3)5 (-3)
Skills Persuasion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hadarai Berevan, Male Elf [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Banker, he is not a threatening figure. He wears a wide-brimmed hat to hide his balding. His amber eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Hadarai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Has a crush, Adventurer, Mentor, Rich. Occupation: Banker

Voice: French accent

Attributes [hide]

Hadarai Berevan, Male Elf Barbarian 8
Medium (5'4") Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)10 (+0) 9 (-1)9 (-1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50000 cp. Smoky quartz (70 gp).


Social Check DCs

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