Broce Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His skin is fair and his fingers are delicate and long. He sports a long red beard, and similarly colored long hair. His eyes are brown and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and to protect his home
Flaws: Ugly, Addict. Bonds: Guardian, Religious, Mentor. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 6000 gp. Solid gold idol (200 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (200 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Volen Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. Her brown hair is styled in orderly dreadlocks. Her eyes are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: When she was but 7 years old her parents immigrated from the north. A gifted student she started as a Bricklayer, but she got bored and became a Miner. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1000 sp.
Direcris Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His silver crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Direcris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family Direcris was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Direcris decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 24 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Druidic, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +8
Possessions: 4000 sp.
Barendd Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears grey trousers with tan and black striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Barendd grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Persistence. Bonds: Attractive, Military, Adventurer, Debt. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1900 sp.
Adran Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple black line shooting up and back down, and carries longbows. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Rich. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 52 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 4d4-3, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Black velvet mask with numerous citrines (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her yellow fur is unkempt and raggedy. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.
History: Born to a Crown-heir, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. Freshwater pearl (5 gp). Lapis lazuli (5 gp). Bloodstone (20 gp).
Syllin Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A 4'8" western woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy black hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.
History: Syllin was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She has achieved small success as a Spy.
Motivation: She feels threatened by others; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Nature, Adventurer. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Half-Plate.
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