Rimple Turen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a tan and green handkerchief worn on his right side. He has styled his white hair well, parting it to the right. He has amber eyes and a tan hat with a green feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Rimple was raised in a hard working conservative environment. In his 12th year, his parents were killed by a drow raid, leaving Rimple alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: He feels threatened by others; and sabotage a competitor
Flaws: Impulsive, Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. 1 Masterwork Common Melee.
Ivellios Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in yellow turtlenecks beneath a tan coat with grey slacks. His hair is cut close to his head. His brown unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a giants raid, leaving Ivellios alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and revenge
Ideals: Entrepeneur. Flaws: Disease, Depressed, Selfish. Bonds: Enemies. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Smoky quartz (20 gp). 1 Minor magic item.
Altho Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of rapiers on his belt, each one with a sapphire on the hilt. He wears his white hair down. This gray eyed easterner is not easily forgotten.
Personality: Altho hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Halfling people; and to get a good night's sleep
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item.
Ûshgol Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His auburn hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful necromancer made him what he is. His divine abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Ugly, Impulsive, Hedonist. Bonds: Poor, Mentor. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 8 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 500 gp.
Bardryn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her auburn hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Opinionated, Gifted, Athletic. Bonds: Rich, Mentor. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear ponchos typically of a light pastel in addition to tight pants. Her white fur is slicked back into a classic pompadour. Her thin eyebrows rest above her beady amber eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Emerald lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emerald took refuge in the large cave and found the beat up hammer and armor she uses now. By chance she met her brother recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father
Flaws: Ugly, Disease. Bonds: Family, Nature. Occupation: Adventurer
Voice: Old thin voice
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 76 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Orc, Auran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Banded agate (4 gp). Jade (110 gp). Star rose quartz (80 gp). Iolite (80 gp). Rose (80 gp). Blue star sapphire (500 gp).
Kaladan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His crest is greying and his face has many wrinkles. His eyes are a pleasant gold.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 1 Masterwork Uncommon Weapon.
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