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Sammal Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sammal took refuge in the large cave and found the beat up sai and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Optimist. Bonds: Rich, Religious, Nature. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Sammal Bitter, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 220 gp.


Social Check DCs


Olivia Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and wears a lot of dark rich colors, with gold accents. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Olivia hails from a village terrorized by brigands. In her 16th year, her parents were killed by a brigands raid, leaving Olivia alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Bonds: Attractive, Family, Enemies, Adventurer, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Olivia Nimblefingers, Female Halfling Aristocrat 9
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Elven
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1500 gp. Tiger eye turquoise (9 gp). Black pearl (1100 gp). Sard (30 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Korinn Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses like a well dressed Junk Dealer does. Her bronze crest is unkempt and raggedy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Junk Dealer born in the past three hundred years. She is a very good compulsive liar and kleptomaniac.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Junk Dealer. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Korinn Xephyrbahnor, Female Dragonborn Druid 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)7 (-2) 10 (+0)17 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Moss agate (14 gp). Moonstone (40 gp). Azurite (14 gp). Sard (40 gp). Sardonyx (40 gp). Hematite (14 gp). Rose (40 gp). Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. Her gray fur is singed and shortened. She has amber eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She enjoys reading and quiet.

History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. She struck it rich when she found rare goods in large quantities. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She desires power and/or immortality; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Tricking Candle, Female Tabaxi Rogue 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Spear Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. She keeps her long brown fur kept up in a rat tail. She wears an eyepatch.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Spear has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She uses money and sex appeal to get what she needs; and wants her loneliness to end

Ideals: Disciplined, Joker. Flaws: Ugly, Disease, Addict. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Spear Mirror, Female Tabaxi Paladin 4
Medium (6'0") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His golden hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shane took refuge in the old dungeon and found the beat up flail and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Shane Shelly, Male Human Bard 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Sardonyx (20 gp). Freshwater pearl (10 gp).


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Glassblower uniform. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Curran Fastfoot, Male Halfling Paladin 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Athletics +1, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20 pp.


Social Check DCs

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