Erdan Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a Stetson hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He struck the Animal Trainer job and began his own company from there.
Motivation: He desires power and/or immortality; and balancing his hectic life and new animal trainer responsibilities is difficult
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 64 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran, Draconic
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 500 pp. Black pearl (700 gp). Zircon (70 gp). White pearl (160 gp). Violet garnet (700 gp). Zircon (70 gp). Moonstone (70 gp). Peridot (70 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kasdeya Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears a black collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her left hand appears badly burned and disfigured. She has dyed her greying silver hair a little too much giving a sharp silver color. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is lazy, self-centered, vain, and jealous.
History: She was born at the edge of vast plains. Kasdeya liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and to unite with her sister
Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp.
Ahrim Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. He has chestnut hair. His eyes are black and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He now owns his own business.
Motivation: Sabotage a competitor; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, In love, Poor, Job. Occupation: Seamstress
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. Deep green spinel (130 gp). Blue star sapphire (400 gp). 1 Minor magic item.
Alberich Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his sai always slung over his shoulder. His moppish silver hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alberich was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Servant
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon, Druidic, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp. Sard (60 gp). Aquamarine (700 gp).
Cora Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is wearing a long, red, dusty cloak. Her whole body is exceptionally muscular. She has chestnut hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Cora studied abroad. Cora was born on a far eastern desert where she grew up under the tutelage of her father, an expert Shoemaker. She inherited the family business which she has now maintained for 3 years.
Motivation: Meet up once more with her childhood friend; and expand her business
Ideals: Disciplined, Gifted. Bonds: Immigrant, Adventurer, Job. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Leaf Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears many layers of old clothing at all times. She has no fur. Her amber eyes dart from person to person.
Personality: This woman loves singing and to teach people singing more than just about anything. She is a great chef.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Assassin
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 160 pp.
Rinn Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a robe, a symbol of magic around her neck, and a bastard sword on her belt. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her job bores her to no end. She has decided to make it more interesting.
History: Born in a small village she learned the ways of the warrior from her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She wants to meet her childhood hero; and she is a bit of a kleptomaniac
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
