Creega Blakeley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Creega was born the youngest of three triplets. She worked as a nervous Sculptor and found it very stressful. She's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Sculptor and was forced into it by her family.
Ideals: Joker. Flaws: Shy. Bonds: Family, Job. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 80 pp.
Lamlûg Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized jet on his left hand. His white hair is knotted and matted. His eyes are a pleasant violet.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Lamlûg lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Flaws: Disease, Shy. Bonds: Rich, Family, Debt. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 16)
Armor Class 10
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Red-brown spinel (110 gp). Emerald (800 gp). Sardonyx (40 gp). Star rose quartz (40 gp). Sard (40 gp). Blue star sapphire (800 gp). Aquamarine (300 gp). Moss agate (12 gp). Eye agate (12 gp). Emerald (800 gp). Black pearl (300 gp). Hematite (12 gp). Lapis lazuli (12 gp). Deep blue spinel (300 gp). Moonstone (40 gp). Azurite (12 gp). Obsidian (12 gp). Deep blue spinel (300 gp). Azurite (12 gp). Alexandrite (300 gp). Rose (40 gp). Banded agate (12 gp).
Cimer Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'8" and is well dressed, constantly wearing a green suit, red shirt, and white tie. His left leg appears badly burned and disfigured. His dark red hair is long and unkept. He wears an eyepatch.
Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. When Cimer reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Military. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Banded agate (10 gp). Eye agate (10 gp). Rhodochrosite (10 gp). Pink pearl (70 gp).
Alain Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.
Motivation: To be a Marshal again; and to clean up the streets
Ideals: Gifted, Joker. Bonds: Attractive, Slave. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Dynamic Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears a top hat to cover his moderate length orange fur. He has several tiny sapphire earrings on each ear.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Joker, Entrepeneur, Gifted. Flaws: Greedy. Bonds: Rich. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Faran Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Faran will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east his family was never financially stable. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother
Ideals: Extrovert, Entrepeneur. Flaws: Fearful. Bonds: Poor, Family. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 59 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 4000 gp. 1 Medium magic item.
Tatyan Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in collared shirts and wears a proper scarf over her head. She has no crest. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the east. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found.
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Family. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Blue quartz (4 gp).
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