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NPC Generator

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Advanced [show]


Salasar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His crest is white and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Salasar Baharoosh, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)17 (+3) 12 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Elven
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs


Vani Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. With wild black hair. She has hazel eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was always a brilliant, if unscrupulous mind. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Priest kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Justice, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vani Reedfellow, Female Halfling Warrior 5
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Lerissa Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a green shirt with thin brown vertical stripes and green pants. Her long blue hair is drawn into a two foot long braid. Her eyes are black and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: The child of a Dyer, who enjoyed hunting, Lerissa was taken on many hunting expeditions. Her psionic abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Optimist, Gifted. Bonds: Adventurer, In love, Nature. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Lerissa Divinity, Female Tiefling Druid 7
Medium (4'11") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 600 gp. Moonstone (80 gp). Emerald (1400 gp). 1 Minor magic item.


Social Check DCs


Irann Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears blue leather gloves, a blue jacket, and tight pants. She has a very tight haircut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect her home; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Mentor, Guardian. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Irann Amakiir, Female Elf Rogue 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a flapper bob. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Ishgha speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Cartwright, who enjoyed hunting, Ishgha was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Rich, Attractive, Nature. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Ishgha Bradley, Male Half-Orc Barbarian 12
Medium (5'5") Half-Orc, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 100 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Peridot (60 gp). Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynk Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her black hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: Gynk hails from a village terrorized by gnolls. Gynk abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Joker. Bonds: Attractive, Adventurer, Enemies. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Gynk Alby, Female Half-Orc Rogue 14
Medium (4'7") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 77 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)6 (-2) 13 (+1)11 (+0)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 6000 gp. Chrysoberyl (120 gp). Malachite (4 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Pink pearl (120 gp). Black pearl (300 gp). Red-brown spinel (120 gp). Jade (120 gp). Obsidian (4 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and white handkerchief worn on his right side. His long black hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: Whurbin was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he wants revenge against illithids

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Family. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Whurbin Dankil, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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