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NPC Generator

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Advanced [show]


Adrie Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a tan coat over a black low-cut shirt, and a broad hat upon her head, marred by teas. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can't help but pocket interesting objects she comes across

History: Adrie hails from a village terrorized by orcs. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly. Bonds: Family, Criminal record, Enemies, Job. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Adrie Siannodel, Female Elf Ranger 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 150 pp.


Social Check DCs


Quick Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" eastern woman, she sports brown clothing, slightly heavier than average wear. Her cinnamon fur is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Quick has worked very hard to control her curse. Due to her spouse's obsession with being a Guard they were divorced and she won custody of their daughter. She worked as a Fletcher, and she later adopted a second daughter.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Family. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Treat, Female Tabaxi Ranger 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 6 (-2)12 (+1)
Skills Athletics +5
Senses Passive Perception 8
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of the four houses of cards on his torso. His red hair is lengthy. His hazel eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Gormogord enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. When Gormogord reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Hedonist. Bonds: Attractive, Rich, Military, Criminal record. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gormogord Leagallow, Male Halfling Expert 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 10 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Brown-green garnet (80 gp). Violet garnet (1500 gp). Brown-green garnet (80 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Siannodel, Male Half-Elf Ranger 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Egelina Middleton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is braided into rings. Her green eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Attractive. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Egelina Middleton, Female Human Warlock 11
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 150 pp. Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Gilthur Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear brown tank tops with violet pants, and is pretty ugly. He wears his red hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Sculptor business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: To be a Sage again.

Ideals: Entrepeneur. Flaws: Ugly, Terse, Impulsive. Bonds: Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Gilthur Steelfist, Male Dwarf Warrior 9
Medium (4'5") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Baern Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally shirtless and showing off his tattooed chest. He has moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Eccentric and domineering, Baern will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: To reunite with his absent father; and expand his business

Ideals: Extrovert, Gifted. Bonds: Attractive, Poor, Family, Job. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Baern Gorunn, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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